If you’re familiar with the first version of VocalSynth, you’ve probably noticed a few changes to the design in VocalSynth 2. Every product release presents an opportunity to refresh the design here at iZotope, and VocalSynth 2 was no exception.
In this post we'll share what’s different about VocalSynth 2’s design, and why we made these changes.
1. The setup screen
In VocalSynth 2 we're introducing auto-detect for DAWs, allowing the plug-in to offer custom setup instructions based on which of the three modes you’d like to use: Manual, MIDI, and Sidechain.
In Auto Mode, VocalSynth 2 uses the plug-in’s internal synthesizers to generate sound. Insert it on an audio track and press play.
In MIDI Mode, you can control the notes and harmonies VocalSynth 2 generates with a MIDI keyboard or other MIDI device.
In Sidechain Mode, you can drive your favorite synth, guitar, or any other sound source through VocalSynth 2 modules, enabling you to turn your favorite audio sources into vocal effects.
We’re introducing this screen to clearly explain what each mode does, and when you’d use it, as well as to help you select your desired mode without having to leave your DAW.
Quicker setup, more time for creativity.
2. The anemone
We added an animation to the middle of the plug-in to give you a visual representation of your unique sound, and a way to visually interact with the audio.
Each module (Biovox, Vocoder, Compuvox, Talkbox, Polyvox) has its own set of colored rings that change in shape and size depending on the parameters. If you change the parameters around, the shape of it will change. If you adjust the Level slider, it scales in size.
The nodes in the anemone correspond to the modules you have activated. Drag the node to change the size of the animation and increase/decrease level!
3. BioVox module
Based on the sonic qualities of the human vocal tract, BioVox is a brand new effect in VocalSynth 2. The design is modeled after the human throat. Placing the circle in the vowel matrix will change the sound, based on that vowel.
Learn more about the making of Biovox in VocalSynth 2 by reading this blog written by iZotope developer Shahan Nercessian.
With VocalSynth 2’s Advanced panels, we’re exposing previously hidden synth controls, the vowel pad for the Biovox module, a band editor for the Vocoder, and filter and pan controls for each module.
This allows you to have more control over each module, accessing sounds that weren’t possible in the original VocalSynth.
4. New FX: Ring Mod, Chorus, Shred
What’s new here? Three brand new FX are designed to give you more creative control.
Ring Mod adds a metallic characteristic that helps create a modern robotic sound. It can be used subtly for added texture or intensely to totally change the sound.
Shred sequences up to three different buffer repeat lengths using euclidean rhythms. You can think of it as a repeater that uses three separate repeat lengths to give it a cool and glitchy sound.
Chorus creates a copy of the signal to create the feeling of multiple voices. In addition, users have control over chorus modulation rate and depth.
5. Reorderable FX chain
In the original VocalSynth, the FX chain was locked in a certain order, which limited the amount of variation with the FX you could have. Now, you can play around with the signal flow of your FX chain and get the ability to create significantly more sounds and unique FX chains that weren’t possible in the first version of VocalSynth.
6. New Gate
New to VocalSynth 2 is a global gate, which helps with reducing robotic artifacts that hang around after someone has stopped singing. This also allows the user to get that nice gated vocal effect.